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29
Vincent

Can you talk a bit about your long term vision for Cloudspire? What kind of content do you see coming up in the next few years (campaigns, factions, events, surprises?)?

14
Gavin

Asked before in the previous 'lost' stream. But is there a big bad evil that all factions are afraid of?

9
Gavin

Is there anything you'd like to do for Cloudspire but don't think that you can just yet?

9
Gavin

Have you considered double sided hexes?

9
Vincent

Can you talk a bit about your long term vision for Cloudspire? What kind of content do you see coming up in the next few years (campaigns, factions, events, surprises?)?

6
George

Are you eventually considering to release a co-op/solo expansion (with new scenarios and/or new ways to add replayability?)

6
Gavin

Is there a question that you'd like to ask us?

5
Calvin

About to ask the same question but seems like u guys already answered it. for Me TMB it's amazing on Solo / Co-Op. CP PvP it's amazing and I know u guys still working on balancing. And wishes I can see more on Co-Op/Solo before launch.. IMHO most of us still sitting on $1 due to that reason

4
BOYD

I missed a lot of your answers to these questions.. Can you please start over?!?!?!?!?!?!

Thank you for your time Team CTG!

3
Gavin

Are the current hexes the only sizes that you will be doing? Will in some future content there be larger / smaller / different sized hexes?

2
Jonathan

So a year ago you were interviewed by Man v Meeple when Triplock and they asked you if there were anymore games coming out or ideas you had. Josh replied and was dodging around the question. Adam finally said go ahead and say the name.. which was Cloudspire.Was Cloudspire the game that you thought it would become today or did it change? and if it did change what aspect may have been different?

2
Jered

Will there be more large hex groups than needed for most scenarios? Or will most scenarios use them all? I see this as a good way to add more replayability.

2
Luca

How are you balancing out the game? Are there any framework that you are using, simulation software etc...?

2
Calvin

will CTG look into a way to manipulate the way of how Scenario works (not just POI/Event to create differences) and make it more replayable? also looking forward to know more about survival mode

2
Rich

An important question for you serious gamers? Okay, let's say someone you love was carrying one of your games slipped and started to fall and in the process the game goes into mid-air. Which one do you catch?

2
Juggling

How many people are involved in the play testing of Cloudspire?

1
BOYD

Is there a minimum/ maximum number of waves when selecting the waves of enemies coming?

What other mechanics (if any are tied to the number or waves or is this mostly about selecting waves for game length and build up of difficulty?

1
BOYD

Circling back for a minute.. I just want to be clear.

POIs are the same thing as landmarks, correct?

1
Oliver

What is the win condition (game end) in 3+ player games?

1
Pheel

What size of table space is recommended for max players?

1
Calvin

1. Any sneak peak info about Survival Mode?
2. Any consideration abt crating a Game AI for PvE?

1
Daniel

What MOBA games have you drawn inspiration from for Cloudspire?

1
Thomas

How about two people combining their copies of Cloudspire together to form a monster 8-player game? Double the hexes and everything available to build the map, etc.

1
Alex

Any plans in the future for a Chip Theory dungeon crawler project?

1
Tonybreizh

In Hoplo, some solo trials are very difficult if you have no 'lucky rolls', do you plan to mitigate that in Cloudspire and keep the challenge without adding too much random events ?

1
Jeffy

Do you plan to have individual inserts for each faction spire miniatures? So you can easily take out your faction's spires during setup.

1
George

Will there be a way for backers to influence some of the fluff of the game (e.g. naming of different units) the same way as we had with Undertow? (naming of Nightshare etc?)

1
Greg

'Market' and 'Stables' sounds a little off thematically for this world (this isn't a farming simulation). Perhaps a new word for these would help immersion?

For the Market, I also struggle to see how this fits between two factions battling each other. Where is this market? How do you both have access to it?

1
Dimitris

When a hero is killed, does he return to the stack of the rest chips available and can be purchased later on once again? Or he is practically out of the game permanently?

1
Bijan

I'm on the fence about the spire miniatures. Can you give us a little reassurance that they'll match the quality of the other components in the game?

1
Gavin

If there is some sort of technology within the world, is it possible for a mechanical faction?

1
Gavin

Is there a race / faction that never made it to a floating island? That is, are there any factions that remained on the ground?

1
Gavin

Is it possible that you'll do multiple fortresses for each faction at some point? So different / alternate art for a given factions fortress?

1
Gavin

Is there a max unit count that you can have within a given round / game?

1
Gavin

I know that there's no magic in TMB but is there magic in Cloudspire?

1
Daniel

For solo play, I'm worried there will be a lot of maintenance in controlling AI units. Is there some tracker planned, kinda like TMB initiative dice/ round dice?

1
Gavin

How many relics can you hold?

1
Daniel

Is there a connection between Too Many Bones and Cloudspire's lore?

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