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Any chance of an add-on for extra fighters, or are they a part of the mold like the planetoids?
Jeff, where can I get a sweet Battlestations jacket too?
Battlestations has Ship scale, Space scale, now Grounds scale.... what's next?
Is dirtside about the same rules heaviness as regular battlestations or will it have more RPG elements like stealth, perception, flanking etc?
will we be getting mini-ship modules with dirtside?
Talking about the wiki... what is the best forum/community to talk about the game? BGG or someplace else?
What does the planetoid look like? Half a planet or a full sphere? How many hexes does it take up?
About Starship minis: You said they will be 15% larger. Do we want them larger? Will they still fit adjacent on the hex map included?
My favorite Battlestations experience was playing a scenario that Jeff ran at a Gencon SoCal. Do you still do that and what conventions do you go to?
clarification, The ship models for this campaign, what 'size' ships ar e they bsed off of? size 3 scout? size 5 frigate? etc
what in game 'size' will the models be based off of?
Is there a roadmap/timeframe for what happens after dirtside? Or are you guys waiting to see how well dirtside does first?
Zeon says: Hey Joey and Jeff was wondering about your thoughts on a ship design around a crew of whaleloid and how a party would deal with them. I'm thinking about having the gravity turned off in the ship and have the Whaleloid with custome jet packs or having the ship filled with a liquid that allows the whaleloid to move around.
Also having the controls be at a slight higher difficulty becuse there designed specifically for whaleloid larger size and not normal creatures. A whaleloid ship design thought too on laying it out
Planning to attend any other events on the east coast? Would be great to see you both again!
So, I am out of the loop for your upcoming project Dirtside, what is it exactly and how will it play?