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What is the estimated play time for a solo/coop play and for a 4 players versus play?
Can you provide some more details on what the final version of the hardcover lore and scenario book will be like? Size? Storylines?
Are there any questions you would like us to ask?
Are there any questions you would like to ask us?
How about a mechanical faction? :D I know it's a little out there but still potentially plausible.
Is there anything that you are certain won't be in the game?
Any thoughts on a mobile Spire?
How and when do you play test the game beyond those closest to it. How does this inform or shape the game?
Sorry. Can't recall where CTG commented on this..
Can you confirm CTGs recent solutions for fortress health and source trackers will be revealed in one of the final pre-campaign end, updates?
Really looking forward to seeing how they are integrated into the fortress mats. :)
Are there any faction specific merc's? That is could a faction get a discount on a merc / merc type?
Are the spire defense chips the same color as the premium health chips?
ricky-yde-herrig: I am worried that early source can lead to certain victory. Can u comment?
I am wondering if there is anything you learned from writing rules / rulebook in your previous games that you want to do differently with this game, if so, what?
Will the revealed threats from a POI always stay where they are, or can they move around the board like a minion?
Can the small hex groups be places so that it diverts the path toward your fortress? For example, can you cover up part of a path assuming the end result of the placement provides a new route to your fortress?
I think I saw a smile tile with two source spaces on it. Can enemy spires attack each other if they are right next to each other?
Do market Mercenaries follow the same 'Only two heroes on the board' rule? As in, can you only have one market mercenary and one faction hero on the board at a given time?
Does CTG have a rough estimate about when more finalized miniature sculpts will be revealed?
When will there be a Bunny faction :D
Can you better explain the movement limitations of the units?
Will you consider other ways in which to upgrade heroes, especially if you are unable to get last hits with them. Possibly using Source / CP's?
Trick question ... What, still unrevealed, stretch goal (above 600k) are you most excited for and hoping to add to the game?
When moving through a spot occupied by a spire, does the spire limit movement forward in any way other than just doing damage?
Any updates on the ideas going around at CTG on how to identify who is controlling which market Merc/Heroes in play on the 'board'? Or still in the works?
How tactical are the smaller hexes to bring into play?
I am a little bit concerned that the Spire miniatures are blocking the view on the board. Can you tell us more about the miniatures?
Are there plans to make units/spires/poi more visually distinguishable? Is there a way to make the fortresses stand out more as well? Perhaps a light colored stitched outline around each fortress?
When will we be getting the option to purchase Grovetender Plushies?
is there ANY way to do 4 player co-op???
After buying a mercenary unit (non-hero) from the market. Can I deploy them multiple times (once per round) or can you only deploy once and then gone, when killed?