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6
Log

Numenera: Destiny covers creating new societies and communities. Will it cover things like traveling communities, say on the back of a giant turtle, tribes, or vehicles - like airships and/or submarines?
I would love to see more rules on vehicles, and how to make them the 'base of operations' for PCs.
Thanks!

4
Kevin

A bigger expansion on the Type questions: it sounds like Glaive and Jack are getting reworks, while what would be the Seeker and Glint are getting replaced entirely with different types that (so far) just seem like reworks of Glint and Seeker with slight tuning.

Why replace two types entirely and update the first three, when it seems like you're just updating all five of them? Especially if Delve and Arkus will have abilities similar to Seeker and Glint? And if their abilities aren't similar, then why cut off Seeker and Glint so they will never advance while the other two will?

4
Garth

During the early part of Monte's Live Stream there was a 'hint' that more adventures could be on the way during this Kickstarter for Numenera2. Is there a chance of a collected Ten Instant Adventures style book? Outside of Character Creation rules the Instant Adventures are the supplements I use most by far.

4
Monte

Maps/Locations: Will the additional locations from the deluxe maps of the Steadfast/Beyond and Qi be included in the Numenera 2 maps? Or made more widely available through some other means? Those maps are hard to find, and a lot of people don't seem to even know about them. What might be getting added to the maps? (from previous non-Design Q&As)

4
Frank

Is there a firm location on the continent for Ellomyr or is it just in one of the blank spaces? Interested to know if it's a dealer's choice situation or if there are other elements of the existing geography that could play in to the setting.

3
Monte

Will Priests of the Aeons leave blanks for GMs to construct their own details about what the Amber Papacy believes and does? (from previous non-Design Q&As)

3
Frank

Is there a firm location on the continent for Ellomyr or is it just in one of the blank spaces? Interested to know if it's a dealer's choice situation or if there are other elements of the existing geography that could play in to the setting.

3
Skie

The Delve, Arkus, and Wright sound interesting but with two of the new types' flavours being leadership and exploration, what makes them unique from the Glint and Seeker?

2
Kertain

We are about to start a new campaign, using Character option-2 using the Glint/Seeker. It has been mentioned that these rules will be less relevant.
Is there going to be a tool or process to convert from version 1 to 2 to help make them more relevant? Or is Glint/Seeker going away?

2
Wade

Can you create a PDF that will be a massive index with a quick sentence summary for all descriptors, and focus and a link to where it is referenced and keep it updated to find or give to players to find ones.

1
Althis

Why are you guys calling it Numenera 2? The name makes me think it is substantially different from the old, but you are not changing the system nor the world, so what makes this Numenera 2 and not another character options book?

1
Yuri

What about the page number references to the corebook that are found on the margins of every supplement? How will that be handled in Discovery? Will they still 'work' with the new Corebooks?

1
Yuri

Can you tell us more about the new Player's Guide? Does it make the old one obsolete?

1
Dietrich

Is there any plan on designing mechanics focused on exploration? For a game focused on

1
Joshua

When writing new material, how do you balance the ideas in your head with gameplay mechanics? For instance, if you're designing an adventure for 1st Tier characters, how do you determine if a specific encounter is going to be too easy or hard? When designing monsters and NPC's, how do you determine what level they should be vs what they can do or what you want them to be able to do? Also, what advice would you give for converting PC's to NPC's, such as if/when one turns against the rest or the player themselves has to leave the group?

1
Gwen

I was wondering if any ideas or concepts for the Numenera novels came from game play sessions?
Loved Poison Eater Shanna, looking forward to the Night Clave :-)
Also it'd be great to see some locations and characters etc. from them, end up in numenera 2 books, or a glimmer much like what was done with the strand.
Thanks!

1
Monte

Will races be getting updated in Numenera Discovery & Destiny? Specifically, will they still take up a Descriptor slot, and will there be new races to choose from? (from previous non-Design Q&As)

1
Murder

Will Numenera: Destiny also allow to build mobile communities, such as caravans, tribes living on the back of a giant creature etc?

1
Maple

Ellomyr is an amazing concept and seems to be exceeding everyone's expectations, do you have any plans for similar community driven glimmers in the future?

1
Kevin

Will the seeker type get an update?

1
Dean

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